Comparison of Wave Properties
Okay, let's analyze the wave patterns in the simulation.
Question 1
Part A
When the water drops drip from the faucet, I observe circular wave patterns radiating outwards from each point where a drop hits the surface of the water. These circular waves consist of alternating light (crests) and dark (troughs) rings expanding across the sink.
Part B
The graph showing the moving water level looks like a sinusoidal function or a sine wave.
The pattern I observe in the amplitude of these waves, as depicted by the graph, is that the amplitude appears to be relatively consistent as the wave propagates outwards from the source. While there might be some minor visual dampening over a significant distance, the primary characteristic shown in this simplified simulation is a wave with a repeating, consistent height (above and below the equilibrium).
Hypothesis to explain this pattern in the amplitude: In this idealized simulation, there are likely no significant energy losses due to factors like viscosity or spreading of the wave energy over a larger area as it travels. Therefore, the energy imparted by each water drop is concentrated in the expanding circular wave, maintaining a relatively constant amplitude. In a real-world scenario, we would expect the amplitude to decrease with distance due to these energy losses.
Part C
When you increase the frequency of the water drops:
- The number of circular wave patterns generated per unit of time increases. You see more and more circles emanating from the faucet point in a given period.
- The wavelength of the waves on the surface of the water decreases. This is because the speed of the waves on the water surface is relatively constant. Since wave speed (v) is equal to frequency (f) times wavelength (λ) (v = fλ), if the frequency increases and the speed remains approximately the same, the wavelength must decrease. You can visually observe the crests (light rings) becoming closer together when the frequency is higher.