Impact of Cultural Legacy

Background:

Proverbs are popular sayings which contain advice or state a generally accepted truth. Proverbs function as “folk wisdom,” general advice about how to act and live. And because they are folk wisdom, they often strongly reflect the cultural values and physical environment from which they arise. For instance, island cultures such as Hawaii have proverbs about the sea; Eastern cultures have proverbs about elephants, and American proverbs, many collected and published by Benjamin Franklin, are about hard work bringing success. Proverbs are used to support arguments, to provide lessons and instruction, and to stress shared values.

In chapter 9 nine of Outliers, “Rice Paddies and Math Tests”, Gladwell provides some examples of proverbs that Chinese rice farmers would often recite such as “Farmers are busy; farmers are busy; if farmers weren’t busy, where would grain to get through winter come from?” and “In winter, the lazy man freezes to death” (238).

Prompt:

Gladwell uses these examples of proverbs from Chapter 9 to help explain the concept of cultural legacy. In Chapters 6, 7, and 8 Gladwell argues that understanding cultural legacy can impact a person’s success. Write a well-developed essay in which you define the term ‘cultural legacy’, discuss its impact, and discuss the role that proverbs play in keeping a cultural legacy alive. In this essay, you can either support Gladwell’s notion that cultural legacy has a profound impact on success or argue against itIn the essay’s introduction, give some background to Outliers. Then come to terms with Gladwell by explaining what he means by ‘cultural legacy.’ In your thesis, answer this question: What kind of impact does cultural legacy have on a person’s life? Can the impact be positive, negative, or both?

Sample Solution

important. Open-world sandbox games where the players create their own scenarios and goals are particularly rich.
2. Education games will need to have the same production values as commercial games. The impact of one-task one-game educational games (e.g. ‘pop all the balloons with prime numbers’) is fast diminishing outside early years education.
3. As Blended Learning becomes more important in the classroom, collateral resources for games will be needed. For example, in the case of How to Train Your Dragon, worksheets, literacy activities, physical experiments etc combined with the online game will have a significant impact.
4. Physical games and paper and pen games (such as the original Dungeons and Dragons) will have as much of a role to play as computer games.
5. Learning game design will become as important for education as playing games. There is a potential opportunity here for game building kits that allow students to create both electronic and physical games.
6. The take up of Virtual Reality in the classroom is likely to be slow due to practical and financial considerations. This may change as the headsets become cheaper, though classroom management issues will mean that teachers will probably prefer to have the students engaging with VR via screens in the short term.
7. VR builders will be as important, if not more important, than VR experiences. The ability of students to create VR worlds and games will open up the opportunity to teach a huge range of skills. Students should not only have the ability to drag and drop assets and create paths and triggered events in VR worlds but should also have the ability to create and skin assets themselves with simple 3D tools.
In conclusion – Neuroscience and Gaming are probably the two biggest potential disruptors in the near future. They are closely linked, as brain research indicates that the mechanisms of games are more in tune with the way we learn than current classroom practice. Introducing a wide range of game scenarios into the learning process will have a significant impact. This should not just be playing to learn, but also giving students the ability to create games, simulations and worlds in sandbox mode, and also to provide teachers and learners with access to rich collateral resources and activities that will allow ga

This question has been answered.

Get Answer
WeCreativez WhatsApp Support
Our customer support team is here to answer your questions. Ask us anything!
👋 Hi, Welcome to Compliant Papers.