StatementContent and organization

 

 

The narrated PowerPoint consists of the following slides and grading criteria.Cover and introductory slidesTopic statementContent and organization (slides
answer key questions)Readability and style (all slides)Conclusion slideReference slideMedia elements and overall appearance (all slides)In your case study
paper, you will address the following questions.How did Dell modify existing culture to one fostering innovation as a method to reaching its goals?What were
the results of the collaborate to innovate initiative?How does the company’s results with sustainable products, material, and manufacturing aid in achieving
goals in the 2020 legacy of good?Cover and Introductory SlidesThe presentation provides a high level overview of the research, touching on the most
important points of the paper. Vocabulary is reflective of the topics discussed in this course.10 ptsThis criterion is linked to a Learning OutcomeTopic
StatementTopic statement is clear and well-stated. Topic statement is presented in both the introduction and the summary of the presentation.25 ptsThis
criterion is linked to a Learning OutcomeContent and OrganizationContent is comprehensive, accurate, and persuasive. Uses relevant research and
professional vocabulary. Provides answers to key questions: what is the problem, what options are available, why was a particular option selected, what
conclusions can be drawn from the analysis, and why was a particular solution selected? Responses are well-organized and focused.25 ptsThis criterion is
linked to a Learning OutcomeReadability

 

Sample Solution

How Teenagers Spend Their Money GuidesorSubmit my paper for investigation descriptive paper sampleAdolescence is the point at which an individual movements from being a kid to being a grown-up, prepared to take on obligations, and face the difficulties of this present reality. Simultaneously, immaturity is additionally the ideal opportunity for having some good times and treating life in likely the most loosened up way ever, which doesn’t naturally mean flippancy. In spite of the fact that numerous grown-ups trust American young people go through cash for the most part on diversion, inquire about shows this isn’t valid. Shockingly, American young people spend substantially less cash on computer games or shows as it is generally considered. As indicated by a semiannual report gave by Piper Jaffray in April 2014, the significant piece of young people’s uses goes to nourishment (Business Insider). In reality, as the chart from the report appears, American young people enthusiastically spend about 21% of their cash on nourishment, generally at Starbucks. The last actuality is by all accounts by one way or another associated with the new pattern in U.S. young culture, which is hanging out in eateries as opposed to in shopping centers. For instance, in 2014, American adolescents visited shopping centers on normal multiple times, contrasted with multiple times in 2007. As the report propounds, “Eateries have become a social affair spot and adolescents are progressively proposing they lean toward feasting out to different types of status brand spending. We consider eateries to be the cutting edge hang out for teenagers.” The alleged shopping center culture is by all accounts fading for more class (Quartz). Alongside nourishment, American teenagers spend around equivalent measures of cash on garments. Generally, they offer inclination to athletic wear as opposed to denim attire. Adolescents in the U.S. appear to favor the “athleisure”— dress which can be worn both inside and outside of rec centers. Athleisure favored in 2014 is fabricated by such brands as Adidas, Lululemon, Juicy Couture, Athleta, and some others (Business Insid

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