Q) How has the use of core ideas such as location and orientation-aware pushed iPhone beyond its web browser and tightly integrated web functionalities?
Q) Why are Plists (property lists) the easiest way to store information on Macs?
Q) Discuss the benefits of using Xcode for developing iOS apps.
The benefits of using Xcode for developing iOS apps
Xcode is an integrated development environment (IDE) for macOs containing a suite of software development tools to develop software for macOs, iOS, iPadOS, and tvOS. It was first released in 2003 as version 1 with the latest stable one being version 10.2.1 released on 17 April 2019. Benefits of using Xcode include: being equipped with a well-designed and easy to use UI creator excellent for code completion; using Xcode, a developer can learn profiling and heap analysis in a natural way; and Xcode`s simulator lets you easily test your app while you build it in an environment that simulates your iPhone.
Every repetition helps to strengthen the meaning of the word. It is not possible to see just the meaning and the word of this effect. The best timing is to look at the card for the first few minutes, an hour, the next day, a week and a few weeks later. Such a study is more effective than trying to learn all the words in an hour\’s work. Although the total time is the same, the result will be different. Repeated repetitions provide a long learning time (Schmitt, 20002: 42).
More than 5-7 words at a time and if that word should be learned to be taught, if desired by dividing them into small groups of cards should be used (Richards and Renandya, 2002:260). The first time a small 15-20 card deck tanelik should be used. Difficult words, with a small number of card stock should be used to provide more again. More than 50 cards at a time to keep and since it would be difficult to use together is not recommended. When you are working with a deck that is made up of 5-7 words 59 words
there will be more face time, and therefore, learning will be more effective (Schmitt, 2002:41).
5. CHAPTER: VOCABULARY INSTRUCTION AND LEARNING PROCESSES THROUGH OBSERVATIONS IN A RANDOM WAY
In this part of the study; purpose of the study and the universe, they are the subjects that participated in the research and learning environment, used in research, methods of data collection and findings for the resolution of information.
The purpose of this study as mentioned in the introduction section, experimental qualified, the learning environment and teaching English as a foreign language with the way the word random in the way to learn is to observe the effects of increasing the knowledge of the word. In the study, 10. of class, this word in two different ways to learn words at the end of the learning process that they expected the information has been assessed.
In this study, the learning approach is not intended to compare the effects on learning of these two words. Instead, these two separate in a classroom environment, learning takes place and how the results are intended to assess what are two different word.
5.1. The Properties Of The Experimental Group